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Experience

Work Experience

2018 - 2022

Game Developer / Online Community Manager

Strike Package Studios (Formerly Archetype)

Remote Work

  • Spearheaded community's administrative team whilst assisting developers create an MMO Roleplay experience/facilitated databases.

  • Entrusted with the role in creating ideas for implementation to retain/grow player base.

  • Developed and implemented game levels with in-game mechanics.

  • Created 3D models, textures, animations & other miscellaneous assets.

  • Balanced and adjusted gameplay experiences.

2016-2018

YouTube Community Manager

  • Managed community relations, Hosted events within the community.

Dinosower

Dallas, Tx

2013-2015

Level Design
/ Online Community Manager

Avanic Servers

  • Developed maps for multiple game modes within Hammer SDK.

  • Managed community relations, responded to issues with quick and fluid actions, adapted to whatever the situation needed for proper resolution.

Remote Work

Education

2021 - Present

Full Sail Technological School

Bachelor GameDesign

At Full Sail, I have gained a strong foundation in game design and development, I have worked in teams, used database's and worked with source control, and I currently have a 3.98 GPA.

Miami, FL

2018 - 2020

University Technical Institute

During my Time at UTI, I received Certification for paint and body work on vehicles, Learned to work in a high stress fast paced environment for repairing/restoring vehicles.

Paint And Body Work

Houston, TX

Professional Skills

Database Management

Front-end Development

Back-end Development

Limited C++ Knowledge

Programming Languages

C++

UE5 Blueprint

JavaScript

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